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Can you run Darksiders III? PC requirements and settings

Darksiders III, by Gunfire Games (Action, Adventure, RPG), came out on Steam on November 27, 2018. Here are the official specs, and what they mean on the most common graphics cards.

Publisher's recommended cardAMD Radeon RX 480 / NVIDIA GeForce GTX 970 with 4 GB VRAM
Minimum cardGeForce GTX 660 / Radeon R7 370 with 2 GB VRAM
Recommended RAM16 GB
Our conservative estimate60 fps at 1080p, high settings, with a Radeon RX 580

Estimate per graphics card

Which settings to aim for with your card

For each card: the highest settings level that stays smooth, and the expected frame-rate range. This is a conservative estimate worked out from the publisher's recommended specs, not a measurement: your processor, drivers and game updates move it.

Graphics card1080p 1440p4K
GeForce RTX 5080 16 GBHighover 300 fpsHigh207–285 fpsHigh113–155 fps
Radeon RX 9070 XT 16 GBHighover 278 fpsHigh181–248 fpsHigh98–135 fps
GeForce RTX 5070 12 GBHighover 229 fpsHigh148–204 fpsHigh81–111 fps
GeForce RTX 4070 Super 12 GBHighover 229 fpsHigh148–204 fpsHigh81–111 fps
Radeon RX 7800 XT 16 GBHighover 218 fpsHigh142–195 fpsHigh77–106 fps
GeForce RTX 4070 12 GBHigh200–275 fpsHigh130–179 fpsHigh70–97 fps
GeForce RTX 3080 10 GBHigh197–271 fpsHigh128–176 fpsHigh69–95 fps
Radeon RX 9060 XT 16 GBHigh164–225 fpsHigh106–146 fpsHigh58–79 fps
GeForce RTX 4060 Ti 8 GBHigh156–215 fpsHigh101–140 fpsHigh55–76 fps
GeForce RTX 3070 8 GBHigh156–215 fpsHigh101–140 fpsHigh55–76 fps
Radeon RX 6700 XT 12 GBHigh149–205 fpsHigh96–133 fpsMedium68–94 fps
GeForce RTX 5060 8 GBHigh145–200 fpsHigh94–130 fpsMedium66–92 fps
Intel Arc B580 12 GBHigh134–184 fpsHigh87–119 fpsMedium61–84 fps
GeForce RTX 4060 8 GBHigh130–179 fpsHigh84–116 fpsMedium59–82 fps
Radeon RX 7600 8 GBHigh126–174 fpsHigh82–113 fpsMedium58–80 fps
GeForce RTX 3060 12 GBHigh111–153 fpsHigh72–99 fpsLow68–94 fps
Radeon RX 6600 8 GBHigh103–142 fpsHigh67–92 fpsLow64–88 fps
GeForce RTX 2060 6 GBHigh84–115 fpsMedium70–97 fpsLow51–71 fps
GeForce GTX 1660 Super 6 GBHigh71–98 fpsMedium60–83 fpsLow44–61 fps
Radeon RX 580 8 GBHigh55–76 fpsLow63–86 fpsLow34–47 fps
GeForce GTX 1060 6 GBMedium66–91 fpsLow58–80 fpsLow31–43 fps

Without DLSS, FSR or frame generation: turning them on raises the frame rate noticeably when the game offers them.

Best settings

Best graphics settings for Darksiders III by graphics card

The setting ORION's “Recommended” profile would pick to play at 60 frames per second: the best-looking detail level that stays smooth, with upscaling when it lets you go one step up (DLSS on GeForce RTX, XeSS on Intel Arc, FSR on other cards). If Darksiders III doesn't offer it, use the level from the previous table.

Graphics card1080p1440p
GeForce RTX 5070Highover 229 fpsHigh148–204 fps
GeForce RTX 4070High200–275 fpsHigh130–179 fps
Radeon RX 7800 XTHighover 218 fpsHigh142–195 fps
GeForce RTX 4060 TiHigh156–215 fpsHigh101–140 fps
GeForce RTX 3070High156–215 fpsHigh101–140 fps
Intel Arc B580High134–184 fpsHigh87–119 fps
GeForce RTX 4060High130–179 fpsHigh84–116 fps
Radeon RX 7600High126–174 fpsHigh82–113 fps
GeForce RTX 3060High111–153 fpsHigh72–99 fps
Radeon RX 6600High103–142 fpsHigh67–92 fps
GeForce GTX 1660 SuperHigh71–98 fpsHigh + FSR Quality62–86 fps

At these levels, ORION keeps textures on high from 8 GB of video memory (they cost memory, hardly any frames), sets the frame cap on the target for steady pacing, turns off motion blur and film grain, and leaves vertical sync off. This is a conservative estimate, not a measurement: in ORION, the first measured session corrects the setting.

Official specs

Minimum and recommended requirements

Minimum

OS
Windows 7 / 8 / 10 64 bit
Processor
AMD FX-8320 (3,5 GHz) / Intel i5-4690K (3,5 GHz) or better
Memory
8 GB RAM
Graphics
GeForce GTX 660 / Radeon R7 370 with 2 GB VRAM
DirectX
Version 11
Storage
25 GB

Recommended

OS
Windows 7 / 8 / 10 64 bit
Processor
Intel Core i7-3930K (3.2 GHz)/AMD Ryzen 5 1600 (3.2 GHz) or better
Memory
16 GB RAM
Graphics
AMD Radeon RX 480 / NVIDIA GeForce GTX 970 with 4 GB VRAM
DirectX
Version 11
Storage
25 GB
Publisher's note
We recommend using a controller.

Source: the game's Steam page, read on October 7, 2026.

Where to buy

Buy Darksiders III

The official page first. In ORION, the Store tab compares prices across shops, with the official stores listed before key resellers.

On your PC

The same estimate with your own hardware, and the settings applied for you

ORION is a free game launcher for Windows. It reads your graphics card, processor and screen, estimates every game in your library, then measures the real frame rate while you play and sets the game up with its "Recommended" profile. No account, no ads.

Questions

Darksiders III at a glance

Which graphics card do I need for Darksiders III at 1080p?

The publisher recommends: AMD Radeon RX 480 / NVIDIA GeForce GTX 970 with 4 GB VRAM. By our conservative estimate, high settings hold 60 frames per second at 1080p with a Radeon RX 580, and a GeForce GTX 1060 gets there with lower settings.

What are the best graphics settings for Darksiders III on an RTX 4060?

For 60 frames per second at 1080p, ORION's “Recommended” profile would pick High settings: between 130 and 179 frames per second according to our conservative estimate.

Can I run Darksiders III on an RTX 3060?

By our estimate, a GeForce RTX 3060 runs Darksiders III at 1080p on high settings, between 111 and 153 frames per second.

Can I run Darksiders III on an RTX 4060?

By our estimate, a GeForce RTX 4060 runs Darksiders III at 1080p on high settings, between 130 and 179 frames per second.

How much RAM does Darksiders III need?

The publisher recommends 16 GB of RAM (minimum: 8 GB).

How much storage does Darksiders III take?

The official page asks for 25 GB of storage.

How are these estimates worked out?

The publisher's recommended specs are the reference point (about 60 frames per second at 1080p on high settings, unless the publisher says otherwise). Each card's power is compared with the recommended card (the average when the publisher names several), then adjusted to the screen resolution. A low margin is kept, and less video memory than recommended drops one level.

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