ORION › Game requirements › We Were Here
Can you run We Were Here? PC requirements and settings
We Were Here, by Total Mayhem Games (Action, Adventure, Indie), came out on Steam on February 3, 2017.
Here are the official specs, and what they mean on the most common graphics cards.
Publisher's recommended cardNvidia GTX 1660TI or equivalent, integrated graphics not supported
Minimum cardNvidia GTX 1060 6GB or equivalent, integrated graphics not supported
Recommended RAM8 GB
Our conservative estimate60 fps at 1080p, high settings, with a GeForce RTX 2060
Estimate per graphics card
Which settings to aim for with your card
For each card: the highest settings level that stays smooth, and the expected frame-rate
range. This is a conservative estimate worked out from the publisher's recommended specs, not a
measurement: your processor, drivers and game updates move it.
Without DLSS, FSR or frame generation: turning them on raises the frame rate noticeably
when the game offers them.
Best settings
Best graphics settings for We Were Here by graphics card
The setting ORION's “Recommended” profile would pick to play at 60 frames per second: the
best-looking detail level that stays smooth, with upscaling when it lets you go one step up (DLSS
on GeForce RTX, XeSS on Intel Arc, FSR on other cards). If We Were Here doesn't offer it, use the
level from the previous table.
| Graphics card | 1080p | 1440p |
| GeForce RTX 5070 | High152–210 fps | High99–136 fps |
| GeForce RTX 4070 | High133–184 fps | High86–119 fps |
| Radeon RX 7800 XT | High145–200 fps | High94–130 fps |
| GeForce RTX 4060 Ti | High104–143 fps | High67–93 fps |
| GeForce RTX 3070 | High104–143 fps | High67–93 fps |
| Intel Arc B580 | High89–123 fps | High58–79 fps |
| GeForce RTX 4060 | High87–119 fps | High56–77 fps |
| Radeon RX 7600 | High84–116 fps | High + FSR Quality72–101 fps |
| GeForce RTX 3060 | High74–102 fps | High + DLSS Quality64–89 fps |
| Radeon RX 6600 | High69–95 fps | High + FSR Quality59–82 fps |
| GeForce GTX 1660 Super | High + FSR Quality64–89 fps | Medium + FSR Balanced60–82 fps |
At these levels, ORION keeps textures on high from 8 GB of video memory (they cost memory,
hardly any frames), sets the frame cap on the target for steady pacing, turns off motion blur and
film grain, and leaves vertical sync off. This is a conservative estimate, not a measurement: in
ORION, the first measured session corrects the setting.
Official specs
Minimum and recommended requirements
Minimum
- OS
- Windows 10 64 bit
- Processor
- Intel Core i5 4000 series or equivalent
- Memory
- 8 GB RAM
- Graphics
- Nvidia GTX 1060 6GB or equivalent, integrated graphics not supported
- DirectX
- Version 11
- Storage
- 4 GB
- Publisher's note
- A working PC-compatible microphone
Recommended
- OS
- Windows 11 64 bit
- Processor
- Intel Core i5-4460
- Memory
- 8 GB RAM
- Graphics
- Nvidia GTX 1660TI or equivalent, integrated graphics not supported
- DirectX
- Version 11
- Storage
- 4 GB
- Publisher's note
- A working PC-compatible microphone
Source: the
game's Steam page, read on October 7, 2026.
On your PC
The same estimate with your own hardware, and the settings applied for you
ORION is a free game launcher for Windows. It reads your graphics card, processor and
screen, estimates every game in your library, then measures the real frame rate while you
play and sets the game up with its "Recommended" profile. No account, no ads.
Questions
We Were Here at a glance
Which graphics card do I need for We Were Here at 1080p?
The publisher recommends: Nvidia GTX 1660TI or equivalent, integrated graphics not supported. By our conservative estimate, high settings hold 60 frames per second at 1080p with a GeForce RTX 2060, and a GeForce GTX 1060 gets there with lower settings.
What are the best graphics settings for We Were Here on an RTX 4060?
For 60 frames per second at 1080p, ORION's “Recommended” profile would pick High settings: between 87 and 119 frames per second according to our conservative estimate.
Can I run We Were Here on an RTX 3060?
By our estimate, a GeForce RTX 3060 runs We Were Here at 1080p on high settings, between 74 and 102 frames per second.
Can I run We Were Here on an RTX 4060?
By our estimate, a GeForce RTX 4060 runs We Were Here at 1080p on high settings, between 87 and 119 frames per second.
How much RAM does We Were Here need?
The publisher recommends 8 GB of RAM.
How much storage does We Were Here take?
The official page asks for 4 GB of storage.
How are these estimates worked out?
The publisher's
recommended specs are the reference point (about 60 frames per second at 1080p on high
settings, unless the publisher says otherwise). Each card's power is compared with the
recommended card (the average when the publisher names several), then adjusted to the screen
resolution. A low margin is kept, and less video memory than recommended drops one level.